A NEW YORK TIMES BESTSELLERIn this collection of personal essays, the beloved star of Gilmore Girls and Parenthood reveals stories about life, love, and working as a woman in Hollywood, along with behind-the-scenes dispatches from the set of the new Gilmore Girls, where she plays the fast-talking Lorelai Gilmore once again.In Talking As Fast As I Can, Lauren Graham hits pause for a moment and looks back on her life, sharing laugh-out-loud stories about growing up, starting out as an actress, and, years later, sitting in her trailer on the Parenthood set and asking herself, "Did you, um, make it?" She opens up about the challenges of being single in Hollywood ("Strangers were worried about me; that's how long I was single!"), the time she was asked to audition her butt for a role, and her experience being a judge onProject Runway ("It's like I had a fashion-induced blackout").In "What It Was Like, Part One," Graham sits down for an epic Gilmore Girls marathon and reflects on being cast as the fast-talking Lorelai Gilmore. The essay "What It Was Like, Part Two" reveals how it felt to pick up the role again nine years later, and what doing so has meant to her.Some more things you will learn about Lauren: She once tried to go vegan just to bond with Ellen DeGeneres, she's aware that meeting guys at awards shows has its pitfalls ("If you're meeting someone for the first time after three hours of hair, makeup, and styling, you've already set the bar too high"), and she's a card-carrying REI shopper ("My bungee cords now earn points!").Including photos and excerpts from the diary Graham kept during the filming of the recent Gilmore Girls: A Year in the Life, this book is like a cozy night in, catching up with your best friend, laughing and swapping stories, and-of course-talking as fast as you can.Don't miss Lauren Graham's book of advice for graduates and reflections on staying true to yourself , IN CONCLUSION, DON'T WORRY ABOUT IT.
This book is a must-have for MLB fans, including chapters on the American League and its history, AL pennant winners, the Championship and Division series, wild card winners, pennant winners and detailed information about each of the AL East teams, including the: Baltimore Orioles, Boston Red Sox, New York Yankees, Tampa Bay Rays and Toronto Blue Jays.Project Webster represents a new publishing paradigm, allowing disparate content sources to be curated into cohesive, relevant, and informative books. To date, this content has been curated from Wikipedia articles and images under Creative Commons licensing, although as Project Webster continues to increase in scope and dimension, more licensed and public domain content is being added. We believe books such as this represent a new and exciting lexicon in the sharing of human knowledge.
A NEW YORK TIMES BESTSELLERIn this collection of personal essays, the beloved star of Gilmore Girls and Parenthood reveals stories about life, love, and working as a woman in Hollywood, along with behind-the-scenes dispatches from the set of the new Gilmore Girls, where she plays the fast-talking Lorelai Gilmore once again.In Talking As Fast As I Can, Lauren Graham hits pause for a moment and looks back on her life, sharing laugh-out-loud stories about growing up, starting out as an actress, and, years later, sitting in her trailer on the Parenthood set and asking herself, "Did you, um, make it?" She opens up about the challenges of being single in Hollywood ("Strangers were worried about me, that's how long I was single!"), the time she was asked to audition her butt for a role, and her experience being a judge onProject Runway ("It's like I had a fashion-induced blackout").In "What It Was Like, Part One," Graham sits down for an epic Gilmore Girls marathon and reflects on being cast as the fast-talking Lorelai Gilmore. The essay "What It Was Like, Part Two" reveals how it felt to pick up the role again nine years later, and what doing so has meant to her.Some more things you will learn about Lauren: She once tried to go vegan just to bond with Ellen DeGeneres, she's aware that meeting guys at awards shows has its pitfalls ("If you're meeting someone for the first time after three hours of hair, makeup, and styling, you've already set the bar too high"), and she's a card-carrying REI shopper ("My bungee cords now earn points!").Including photos and excerpts from the diary Graham kept during the filming of the recent Gilmore Girls: A Year in the Life, this book is like a cozy night in, catching up with your best friend, laughing and swapping stories, and-of course-talking as fast as you can.Don't miss Lauren Graham's book of advice for graduates and reflections on staying true to yourself , IN CONCLUSION, DON'T WORRY ABOUT IT.
Meet Mr. Samuel Pickwick, luminous presence, general chairman and member of the Pickwick Club, an organization devoted to meeting good friends, sharing good stories and spreading good cheer. Join Mr. Pickwick and his friends Mr. Snodgrass, Mr. Jingle and all the rest in Part One of their adventures, which include: the first day's journey, an old-fashioned card party, the action of Bardell against Pickwick, and Christmas. 1. Language: English. Narrator: Patrick Tull. Audio sample: http://samples.audible.de/bk/reco/000165/bk_reco_000165_sample.mp3. Digital audiobook in aax.
This program is read by the author. In Don't Unplug, Chris Dancy, the world's most connected person, inspires listeners with practical advice to live a happier and healthier life using technology. In 2002, Chris Dancy was overweight, unemployed, and addicted to technology. He chain-smoked cigarettes, popped pills, and was angry and depressed. But when he discovered that his mother kept a record of almost every detail of his childhood, an idea began to form. Could knowing the status of every aspect of his body and how his lifestyle affected his health help him learn to take care of himself? By harnessing the story of his life, could he learn to harness his own bad habits? With a little tech know-how combined with a healthy dose of reality, every app, sensor, and data point in Dancy's life was turned upside down and examined. What Marie Kondo did for closets, Dancy did to his phone and life - and now he's sharing what he knows. That knowledge includes the fact that changing the color of his credit card helps him to use it less often and that nostalgia is a trigger for gratitude for him. A modern-day story of rebirth and redemption, Chris' wisdom and insight will tell listeners how to improve their lives by paying attention to the relationship between how we move, what we eat, who we spend time with, and how it all makes us feel. But Chris has done all the hard work: Don't Unplug shows us how we, too, can transform our lives. 1. Language: English. Narrator: Chris Dancy. Audio sample: http://samples.audible.de/bk/aren/003609/bk_aren_003609_sample.mp3. Digital audiobook in aax.
Daisy Dirt's dad is a dustman on the dole, but her mum has remarried a Duke and is a filthy rich Duchess. Poor Daisy doesn't know whether she's coming or going, whether she's rich or poor - until everything changes . . .Based on the classic 'Happy Families' card game, this highly entertaining series is ideal for reading and sharing at home or at school. It is guided by the Education Adviser, Brian Thompson, and written by the award-winning author, Allan Ahlberg.'The best thing to happen to beginner readers since Dr Seuss' Children's Rights Workshop.
You would think Petronellas 16th birthday would be cause for celebration. After all, fashionable friends are arriving at her country estate near London, teas are being served, and her coming out party promises to be a resplendent affair. Everything is falling nicely into place, until, suddenly, it isnt. For Petronella discovers that her guardian, Uncle Augustus T. Percival, has developed a most unVictorian compulsion: He must eat bugs. Worse still, because he is her guardian, Uncle Augustus is to attend her soiree and his current state will most definitely be an embarrassment.During the festivities, when Petronella would much rather be sharing pleasantries with handsome Lord James Sinclair (swoon), important guests are disappearing, kidnapping notes are appearing, many of the clues are insects, and Uncle Augustus is surreptitiously devouring evidence. Its more than one 16-year-old girl should have to deal with. But, truth be told, there is far more yet to come. 1. Language: English. Narrator: Emily Janice Card. Audio sample: http://samples.audible.de/bk/adbl/001806/bk_adbl_001806_sample.mp3. Digital audiobook in aax.
Mobile phone system IOS10.0, Android5.0 is recommended.2MP image sensor helps provide impressive, high-resolution results.HD 1080P helps capture brilliant shooting and easy movie sharing on social networking sites.Built-in WiFi allows you to wirelessly transfer images and movies to compatible devices.SpecificationProduct Name: WIFI CameraMaster: Hisilicon Hi3518EV200Lens: 3.6mm lensSystem: Lite OSAudio coding: AAC and G.726MIC: High sensitivity -38dBVideo coding: H264Video stream: 1920*1080/15fps 640*360/30fpsImage sensor: 2MP 1080P COMS sensor PS5230 1/2.7Wake-up/sleep time: 15S/30S/60S/no sleepWiFi : Hisilicon Hi1131 Wi-Fi chipWiFi frequency 2.4GHzWiFI protocol: WIFI802.11b/g/nWiFi distribution network: Sonic one-button configurationWiFi hotspot: Support hotspot mode switchingNetwork protocol: TCP/IP, HTTP, TCP, UDP, SMTP, DHCP, DNS, P2PBattery: 2*18650mAh lithium battery, solar chargingBattery life: Support about 60 days during continuous rainy weatherCharging: Solar power is continuously charged, fully charged in about 6 hours, support USB portInfrared distance: 850nm infrared, about 10 meters effective illumination distanceNight vision mode: Automatically switch between day and night modeVideo mode: Support automatic white balance, automatic gain control, automatic backlight compensation, digital wide dynamicPacking list:1x WIFI camera1x WIFI antenna1x mounting bracket1x manual1x data line1x memory card pin1x mounting screw package1x screw wrench
The stunning final book in the Gilt series. In Belle Mére, sin and secrets go hand in hand, but when what happens in Vegas doesn't stay there, no twisted secret will be safe. Everyone here has something to hide and a lot more to lose, including their lives. Emma and Jameson have each other, or do they? As Emma rushes to discover the truth about her past, she has to face the possibility that she'll lose him forever. But with each new revelation, she finds herself closer to learning who killed Nathaniel West. She's not sure who to trust: her frenemies, her lying parents, or the online stalker that knows more than he's sharing. When the Dealer plays his card, will they all fall down? 1. Language: English. Narrator: Marisa Vitali. Audio sample: http://samples.audible.de/bk/adbl/028342/bk_adbl_028342_sample.mp3. Digital audiobook in aax.
'An essential guide to one of the most pressing modern issues.' HANNAH FRY'Essential reading for those of us who click 'agree' ten times a day.' JONATHAN WOLFFAs surveillance creeps into every corner of our lives, Carissa Véliz exposes how our personal data is giving too much power to big tech and governments, why that matters, and what we can do about it.Have you ever been denied insurance, a loan, or a job? Have you had your credit card number stolen? Do you have to wait too long when you call customer service? Have you paid more for a product than one of your friends? Have you been harassed online? Have you noticed politics becoming more divisive in your country? You might have the data economy to thank for all that and more. The moment you check your phone in the morning you are giving away your data. Before you've even switched off your alarm, a whole host of organisations have been alerted to when you woke up, where you slept, and with whom. Our phones, our TVs, even our washing machines are spies in our own homes.Without your permission, or even your awareness, tech companies are harvesting your location, your likes, your habits, your relationships, your fears, your medical issues, and sharing it amongst themselves, as well as with governments and a multitude of data vultures. They're not just selling your data. They're selling the power to influence you and decide for you. Even when you've explicitly asked them not to. And it's not just you. It's all your contacts too, all your fellow citizens. Privacy is as collective as it is personal.Digital technology is stealing our personal data and with it our power to make free choices. To reclaim that power, and our democracy, we must take back control of our personal data. Surveillance is undermining equality. We are being treated differently on the basis of our data.What can we do? The stakes are high. We need to understand the power of data better. We need to start protecting our privacy. And we need regulation. We need to pressure our representatives. It is time to pull the plug on the surveillance economy. Insightful, terrifying, practical: Privacy is Power highlights the implications of our laid-back attitude to data and sets out how we can take back control.If you liked The Age of Surveillance Capitalism, you'll love Privacy is Power because it provides a philosophical perspective on the politics of privacy, and offers very practical solutions, both for policymakers and ordinary citizens.
WINNER OF THE CWA HISTORICAL DAGGER AWARD 2014. Longlisted for the John Creasey Dagger Award for best debut crime novel of 2014. London, 1727 - and Tom Hawkins is about to fall from his heaven of card games, brothels, and coffeehouses to the hell of a debtors' prison. The Marshalsea is a savage world of its own, with simple rules: those with family or friends who can lend them a little money may survive in relative comfort. Those with none will starve in squalor and disease. And those who try to escape will suffer a gruesome fate at the hands of the gaol's rutheless governor and his cronies. The trouble is, Tom Hawkins has never been good at following rules - even simple ones. And the recent grisly murder of a debtor, Captain Roberts, has brought further terror to the gaol. While the Captain's beautiful widow cries for justice, the finger of suspicion points only one way: to the sly, enigmatic figure of Samuel Fleet. Some call Fleet a devil, a man to avoid at all costs. But Tom Hawkins is sharing his cell. Soon, Tom's choice is clear: Get to the truth of the murder - or be the next to die. A twisting mystery, a dazzling evocation of early 18th-Century London, The Devil in the Marshalsea is a thrilling debut novel full of intrigue and suspense. 1. Language: English. Narrator: Joseph Kloska. Audio sample: http://samples.audible.de/bk/hodd/000653/bk_hodd_000653_sample.mp3. Digital audiobook in aax.
A murderous quarrel over the sharing of the loot, a cult party game full of betrayals and unexpected twists! In an abandoned warehouse, gangsters share the loot from the latest heist. However, they can't agree on who gets what, so the gun goes. Everyone is aiming at everyone, the last arguments are made and finally bullets are whistling in the air. The more cowardly hide under the table, there are a few victims, someone has just lost his life and his diamonds, someone else jumped out of the window with a bag of banknotes. Things got looser at the table. Time for another round of negotiations ... If you've ever visited any convention, there's a good chance you've played or seen someone play Cash and Guns. After all, it's hard to overlook the group of people aiming at each other with life-size foam guns, additionally lively discussing with raised voices about the division of the looted valuables and deciding who to save and who to fill with lead. Especially that the game has been appearing at all kinds of gatherings since 2005 and since then it has been infecting more and more players with its cartoon setting, intuitive rules and a multitude of props! The second edition introduces improvements to the rules, adds cards that provide everyone with unique abilities, and increases the number of people involved in the game! Ready to fire Cash and Guns are played in eight tense rounds. In each we put out eight loot cards (we can get priceless paintings, various trinkets, first aid kits or hard cash). Those who make it to the end of the round take part in the distribution of goods. The trick is getting there in one piece! Each player starts the game with a pistol, five Click cards ... and three Bang !, which he loads the magazine with. When the loot cards are revealed, each secretly chooses a card - decides whether to have an empty or loaded magazine, and places it facedown in front of him. Then, in three, everyone chooses a target and aims the gun at the target! It's time to check who is only strong in mouth and who is a real tough guy! Again - in three - everyone decides whether to stay at the table or to run away. If he chooses the second option, he is out of this round, but also avoids damage. Others still have a chance to loot. After everyone has had a chance to withdraw, we reveal the cards with which we loaded our magazines this turn. If the revolver that aimed at you had a Bang! Card in its magazine, you are not taking part in the loot, but you get a wound (three wounds equals out of the game!) The rest of the mafias, still on their feet after a volley, take turns drawing a loot card from the pile and adding it to their collection. This way you can obtain a first aid kit that will remove one of the received wounds. You can also choose more ammo to still be a real threat. Finally, you can also be tempted by cash or works of art (the more you have in your collection, the more they are worth at the end of the game!). You can also choose the Godfather table - the one who has it gets the ability to force one of the players to change the target and, additionally, is always the first to split the loot. If that's still not enough for you, the second edition introduces unique abilities for thugs - sixteen unique cards that will mess up your plans. For example, a Vulture can take a loot card from an eliminated player, and an Indestructible one only dies after receiving five wounds. The introduction of talents opens up a new dimension of gameplay, adding to the question of how well you know your opponents and what they can plan. You think you're lucky? Kasa i Spluwy (second edition) is a cult party game, which since its inception has managed to collect many international awards among the brothers board game. This is a game in which friends stick knives in the back and family members turn away from each other (usually only for the rest of the game). What does the second edition offer? - More guns - more players. Instead of six, eight people now have to share the valuables. - Even faster and easier given rules of the game. - Multiple game modes - one of you might be an undercover cop that the rest of the players must spot before calling for police backup. - Unique, different player abilities. - Various types of goods plundered - works of art, diamonds, cash.